
Ila or Ila (Sanskrit) Il, Ila Closely connected with Ida, sometimes used interchangeably, meaning flow, speech, the earth. Ila ::: : the goddess of the Truth-vision a faculty of the rtam representing truth-vision or revelation the highest Word, premier energy of the Truth-Consciousness she who is the direct revealing vision in knowledge and becomes in that knowledge the spontaneous self attainment of the Truth of things in action, result and experience. Presenting a chaos with multiple items to pick up simultaneously can cause some of the items to get deleted rather than equipped.Classes ::: Gods, the Gods, Goddess, Deity, Sanskrit,īookmarks: Instances - Definitions - Quotes - Chapters - Wordnet - Webgen.It will also teleport if lured to Deep Cave or if trapped in a small enclosure with no stimulus. Teleports to a random nature tile in Galebrook after spawning.Chaos will attack again if healed above 50% or in desperation at low health. Healing follows same mechanics as players using aloe. Retreats from combat to heal at 50% health.Does not mine rocks, chop trees, or forage, but will destroy them if they block it's path.Gains exp in current armor skill when it takes damage.Will not equip two of the same accessory.Gathers equipable items that are better than it's current equipment.Gains stone hammer at lvl 40 (or lower in some circumstances when walled in).Will not actively attack walls unless it has a weapon.Once they start attacking a wall, they will not stop unless attacked.(Mostly to get to players, animals, and items) Searches for level 60+ player characters and players under lvl 60 who have attacked them.leaving the items below to add and to reformat if necessary. If lured to Deep Cave, it will teleport back to a random location in GalebrookĪrticle still needs some sprucing. This behavior is not spread to other chaos. When a player below level 60 attacks a chaos, they will remember the attack indefinitely and instantly aggro upon seeing them again. When near a level 60+ character, they can aggro from a greater distance than most mobs and take a direct path to them, even if that requires walls to be broken. When they lack a stimulus, they move randomly and instantly aggro against everything else nearby, short of players below level 60 who have not recently reincarnated. Deep water cannot stop them as they can dig. upon reaching level 40, they will receive a stone hammer. They rapidly regenerate when given a brief yet specific amount of time that will replace this entire bit when it's measured. They have the ability to speak in their own tongue, communicating their intent perform any of the aforementioned actions. Their behavior consists of destroying player-created walls, attacking animals, picking up any items superior to their currently equipped gear, and running when their HP reaches 50 percent or below.

MOATARE'YHARA ! (announcing intent to kill named player) KARU (Announcing intent to kill named target)ĭIPARA, (Announcing intent to flee)ĪPYRE'Y (Announcing that it is about to teleport) +1 Defense at level 1 and every 5 levels afterwards.Before it teleports to Galebrook, it can be attacked, but all attacks against it will have their damage reduced to 1 due to the Shell effect it spawns with. All players will see the announcement on chat: " has added chaos to the world." When spawned, the Chaos will linger in the Underworld for a few moments before teleporting to a random nature tile in Galebrook. In order for one to spawn, a player must first open an Underworld dark chest. However, they cannot become hungry, do not gather, craft, cook, build, use abilities, read, or respawn so any skills involving these tasks will remain at 0. Gifted with skill training very similar to the player characters, they can increase their skills and level up. The antithesis of player characters, Chaos seek only to destroy.
